Release the tag update
BIN
src/main/resources/assets/autismclient/captcha/fonts/dotness.ttf
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src/main/resources/assets/autismclient/captcha/glyphnet.bin
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src/main/resources/assets/autismclient/icon.png
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src/main/resources/assets/autismclient/icons/window/mac_icon.png
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#version 330
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#moj_import <minecraft:fog.glsl>
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#moj_import <minecraft:dynamictransforms.glsl>
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uniform sampler2D Sampler0;
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#ifdef DISSOLVE
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uniform sampler2D DissolveMaskSampler;
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#endif
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in float sphericalVertexDistance;
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in float cylindricalVertexDistance;
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#ifdef PER_FACE_LIGHTING
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in vec4 vertexPerFaceColorBack;
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in vec4 vertexPerFaceColorFront;
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#else
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in vec4 vertexColor;
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#endif
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#ifndef EMISSIVE
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in vec4 lightMapColor;
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#endif
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#ifndef NO_OVERLAY
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in vec4 overlayColor;
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#endif
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in vec2 texCoord0;
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out vec4 fragColor;
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void main() {
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vec4 color = texture(Sampler0, texCoord0);
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if (color.a <= 0.0) {
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discard;
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}
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#ifdef ALPHA_CUTOUT
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if (color.a < ALPHA_CUTOUT) {
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discard;
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}
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#endif
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#ifdef PER_FACE_LIGHTING
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vec4 faceVertexColor = gl_FrontFacing ? vertexPerFaceColorFront : vertexPerFaceColorBack;
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#else
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vec4 faceVertexColor = vertexColor;
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#endif
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#ifdef DISSOLVE
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if (faceVertexColor.a < texture(DissolveMaskSampler, texCoord0).a) {
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discard;
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}
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faceVertexColor.a = 1.0;
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#endif
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vec4 tint = faceVertexColor * ColorModulator;
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vec3 skinRgb = color.rgb;
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#ifndef EMISSIVE
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skinRgb *= lightMapColor.rgb;
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#endif
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vec4 outColor = vec4(mix(skinRgb, tint.rgb, tint.a), color.a);
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fragColor = apply_fog(outColor, sphericalVertexDistance, cylindricalVertexDistance, FogEnvironmentalStart, FogEnvironmentalEnd, FogRenderDistanceStart, FogRenderDistanceEnd, FogColor);
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}
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#version 330
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#moj_import <minecraft:dynamictransforms.glsl>
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in vec4 vertexColor;
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out vec4 fragColor;
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void main() {
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fragColor = vertexColor * ColorModulator;
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}
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#version 330
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#moj_import <minecraft:globals.glsl>
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#moj_import <minecraft:dynamictransforms.glsl>
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#moj_import <minecraft:projection.glsl>
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in vec3 Position;
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in vec4 Color;
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in vec3 Normal;
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in float LineWidth;
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out vec4 vertexColor;
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const float VIEW_SHRINK = 1.0 - (1.0 / 256.0);
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const mat4 VIEW_SCALE = mat4(
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VIEW_SHRINK, 0.0, 0.0, 0.0,
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0.0, VIEW_SHRINK, 0.0, 0.0,
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0.0, 0.0, VIEW_SHRINK, 0.0,
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0.0, 0.0, 0.0, 1.0
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);
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void main() {
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vec4 linePosStart = ProjMat * VIEW_SCALE * ModelViewMat * vec4(Position, 1.0);
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vec4 linePosEnd = ProjMat * VIEW_SCALE * ModelViewMat * vec4(Position + Normal, 1.0);
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vec3 ndc1 = linePosStart.xyz / linePosStart.w;
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vec3 ndc2 = linePosEnd.xyz / linePosEnd.w;
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vec2 lineScreenDirection = normalize((ndc2.xy - ndc1.xy) * ScreenSize);
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vec2 lineOffset = vec2(-lineScreenDirection.y, lineScreenDirection.x) * LineWidth / ScreenSize;
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if (lineOffset.x < 0.0) {
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lineOffset *= -1.0;
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}
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if (gl_VertexID % 2 == 0) {
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gl_Position = vec4((ndc1 + vec3(lineOffset, 0.0)) * linePosStart.w, linePosStart.w);
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} else {
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gl_Position = vec4((ndc1 - vec3(lineOffset, 0.0)) * linePosStart.w, linePosStart.w);
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}
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vertexColor = Color;
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}
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12
src/main/resources/assets/autismclient/sounds.json
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{
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"gui.main_menu_click": {
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"sounds": [
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"autismclient:gui/main_menu_click"
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]
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},
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"hitsound": {
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"sounds": [
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"autismclient:hit3"
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]
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}
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}
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src/main/resources/assets/autismclient/sounds/hit3.ogg
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{
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"gui": {
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"scaling": {
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"type": "nine_slice",
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"width": 200,
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"height": 20,
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"border": {
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"left": 20,
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"top": 4,
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"right": 20,
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"bottom": 4
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}
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}
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}
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}
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<?xml version="1.0" encoding="UTF-8"?>
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<svg id="a" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" width="1191.36" height="114.62" viewBox="0 0 1191.36 114.62">
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<path d="M39.8,21.38h33.46l38.73,72.19h-31.69l-5.69-12.35h-36.15l-5.69,12.35H1.07L39.8,21.38ZM46.62,63.59h19.82l-9.88-21.32-9.94,21.32Z" fill="#ec2027"/>
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<path d="M177.73,21.27h28.2v38.78c.11,27.29-22.24,35.13-49.31,35.18-27.07-.05-49.41-7.9-49.31-35.18V21.27h28.14v37.01c-.11,11.87,9.61,13.91,21.16,14.07,11.49-.16,21.27-2.2,21.11-14.07V21.27Z" fill="#ec2027"/>
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<path d="M248.68,93.56v-49.31h-33.46v-22.88h95.07v22.88h-33.46v49.31h-28.14Z" fill="#ec2027"/>
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<path d="M347.83,21.27v72.19h-28.15V21.27h28.15Z" fill="#ec2027"/>
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<path d="M404.98,49.2c20.14,1.02,48.45,2.42,48.39,20.52,0,20.62-23.63,25.51-48.98,25.51-25.3-.05-46.3-3.12-48.98-25.51h29.49c3.22,5.59,10.69,7.04,19.5,7.04s19.5-1.45,19.5-7.04c0-3.17-8.75-3.65-20.09-4.19-20.14-1.02-48.45-2.42-48.39-20.46,0-20.62,23.63-25.57,48.98-25.57,25.3.16,46.3,3.01,48.98,25.57h-29.49c-3.22-5.69-10.69-7.04-19.5-7.04s-19.5,1.29-19.5,7.04c0,3.17,8.75,3.6,20.09,4.14Z" fill="#ec2027"/>
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<path d="M460.89,21.27h35.23l28.14,36.09,28.2-36.09h35.18v72.19h-28.14v-38.51l-28.2,38.51h-14.07l-28.2-38.51v38.51h-28.14V21.27Z" fill="#ec2027"/>
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<path d="M741.96,63.54c-1.77,24.38-23.15,31.69-49.15,31.69-27.07-.05-49.41-7.9-49.31-35.23v-5.26c-.11-27.29,22.24-35.13,49.31-35.23,26,.05,47.37,7.36,49.15,31.69h-28.84c-2.63-7.09-10.63-8.75-20.3-8.75-11.49.16-21.27,2.2-21.11,14.07v1.77c-.16,11.76,9.61,13.91,21.11,14.07,9.67,0,17.72-1.72,20.3-8.81h28.84Z" fill="#ec2027"/>
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<path d="M778.49,21.27v49.31h56.34v22.88h-84.49V21.27h28.14Z" fill="#ec2027"/>
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<path d="M872.48,21.27v72.19h-28.14V21.27h28.14Z" fill="#ec2027"/>
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<path d="M887.41,21.38h84.49v18.48h-56.34v9.24h56.34v16.7h-56.34v9.24h56.34v18.53h-84.49V21.38Z" fill="#ec2027"/>
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<path d="M1057.25,21.27h28.2v72.19h-31.69l-38.78-44.1v44.1h-28.14V21.27h38.73l31.69,38.24V21.27Z" fill="#ec2027"/>
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<path d="M1128.68,93.56v-49.31h-33.46v-22.88h95.07v22.88h-33.46v49.31h-28.14Z" fill="#ec2027"/>
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</svg>
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src/main/resources/assets/autismclient/textures/gui/icons/x.png
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After Width: | Height: | Size: 9.5 KiB |
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After Width: | Height: | Size: 34 KiB |
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@ -0,0 +1,6 @@
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{
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"texture": {
|
||||
"blur": true,
|
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"clamp": true
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||||
}
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||||
}
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After Width: | Height: | Size: 2.2 MiB |
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